Ehud Altman, Kenneth R. Brown, et al.
PRX Quantum
This paper outlines a resource allocation strategy called deadline scheduling, which is intended for use in interactive systems. Experiments are reported in which simplified versions of deadline scheduling and two time slicing strategies are modeled and compared under identical conditions. Results suggest that deadline scheduling, primarily by reducing paging overhead, provides faster response and supports more interactive users concurrently than do the two time methods.
Ehud Altman, Kenneth R. Brown, et al.
PRX Quantum
Michael C. McCord, Violetta Cavalli-Sforza
ACL 2007
William Hinsberg, Joy Cheng, et al.
SPIE Advanced Lithography 2010
Kaoutar El Maghraoui, Gokul Kandiraju, et al.
WOSP/SIPEW 2010