Akihiro Kishimoto  Akihiro Kishimoto photo       

contact information

Research Staff Member
Ireland Research Lab, Dublin, Ireland
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Professional Associations

Professional Associations:  Association for the Advancement of Artificial Intelligence (AAAI)


2017

A Scalable Approach to Chasing Multiple Moving Targets with Multiple Agents
Fan Xie, Adi Botea, Akihiro Kishimoto
IJCAI, 2017
Accepted

Efficient Optimal Search under Expensive Edge Cost Computation
Masataro Asai, Akihiro Kishimoto, Adi Botea, Radu Marinescu, Elizabeth Daly, Spyros Kotoulas
IJCAI, 2017
Accepted


2016

Combining Deterministic and Nondeterministic Search for Optimal Journey Planning Under Uncertainty
Akihiro Kishimoto, Adi Botea, Elizabeth Daly
Proceedings of the 22nd European Conference on Artificial Intelligence (ECAI-16), pp. 295--303, 2016

Scalable Exact MAP Inference in Graphical Models
Radu Marinescu, Akihiro Kishimoto, Adi Botea
Proceedings of the 22nd European Conference on Artificial Intelligence (ECAI-16), pp. 1684--1685, 2016

Service Bundle Recommendation for Person-centered Care Planning in Cities
Spyros Kotoulas, Elizabeth Daly, Pierpaolo Tommasi, Akihiro Kishimoto, Vanessa Lopez, Martin Stephenson, Adi Botea, Marco Sbodio, Radu Marinescu, Ronan Rooney
Health-Exploring Complexity: An Interdisciplinary Systems Approach (HEC), 2016

Game Solvers
Akihiro Kishimoto, Martin Mueller
Handbook of Digital Games and Entertainment Technologies, pp. 1-20, Springer, 2016

Evaluation of Auction-Based Multi-Robot Routing by Parallel Simulation
Akihiro Kishimoto, Kiyohito Nagano
Proceedings of the 26th International Conference on Automated Planning and Scheduling (ICAPS 2016), pp. 495-503


2015

Active Learning for Multi-relational Data Construction
Hiroshi Kajino, Akihiro Kishimoto, Adi Botea, Elizabeth Daly, Spyros Kotoulas
Proceedings of the 24th World Wide Web Conference (WWW 2015)., pp. 560-569

Heuristic-Aid Compressed Distance Database
Fan Xie, Adi Botea, Akihiro Kishimoto
AAAI-2015 Workshop on Planning, Search and Optimization

A Lagrangian decomposition approach for the pump scheduling problem in water networks
Bissan Ghaddar, Joe Naoum-Sawaya, Akihiro Kishimoto, Nicole Taheri, Bradley Eck
European Journal of Operational Research 241(2), 490--501, Elsevier, 2015

Parallel Recursive Best-First AND/OR Search for Exact MAP Inference in Graphical Models
Akihiro Kishimoto, Radu Marinescu and Adi Botea
Proceedings of the 29th Annual Conference on Neural Information Processing Systems (NIPS) , 2015


2014

Multi-Criteria Journey Aware Housing Recommender System
Elizabeth M. Daly, Adi Botea, Akihiro Kishimoto, Radu Marinescu
Proceedings of the ACM Conference on Recommender Systems RecSys-14, pp. 325--328, 2014

Pump Scheduling for Uncertain Electricity Prices
Bradley Eck, Sean McKenna, Albert Akrhiev, Akihiro Kishimoto, Paulito Palmes, Nicole Taheri, Susara van den Heever
World Environmental and Water Resources Congress 2014, pp. 426-434

Go bot, Go - AIs Have Mastered Chess. Will Go Be Next?
Jonathan Schaeffer, Martin Mueller, Akihiro Kishimoto
IEEE Spectrum 51(7), 48-53, 2014

Distribution Loss Minimization With Guaranteed Error Bound
Takeru Inoue, Keiji Takano, Takayuki Watanabe, Jun Kawahara, Ryo Yoshinaka, Akihiro Kishimoto, Koji Tsuda, Shin-ichi Minato, Yasuhiro Hayashi
Smart Grid, IEEE Transactions on 5(1), 102--111, IEEE, 2014

Recursive Best-First AND/OR Search for Optimization in Graphical Models
Akihiro Kishimoto, Radu Marinescu
30th Conference on Uncertainty in Artificial Intelligence (UAI), 2014


2013

Succinct interval-splitting tree for scalable similarity search of compound-protein pairs with property constraints
Yasuo Tabei, Akihiro Kishimoto, Masaaki Kotera, Yoshihiro Yamanishi
Proceedings of the 19th ACM SIGKDD international conference on Knowledge discovery and data mining, pp. 176--184, 2013

Recursive Best-First AND/OR Search with Overestimation for Genetic Linkage Analysis
Akihiro Kishimoto, Radu Marinescu
Workshop on Constraint-Based-Methods for Bioinformatics (WCB 2013), pp. 17-26

Parallel Dovetailing and its Application to Depth-first Proof-number Search
Kunihito Hoki, Tomoyuki Kaneko, Akihiro Kishimoto, Takeshi Ito
ICGA Journal 36(1), 22-36, 2013

Shared-Memory Parallel Frontier-Based Search
Shogo Takeuchi, Jun Kawahara, Akihiro Kishimoto, Shin-ichi Minato
WALCOM: Algorithms and Computation, pp. 170--181, Springer, 2013



2012

GAME-TREE SEARCH USING PROOF NUMBERS: THE FIRST TWENTY YEARS
Akihiro Kishimoto, Mark HM Winands, Martin M\"uller, Jahn-Takeshi Saito
ICGA Journal pp. 3, 2012

Accelerated UCT and Its Application to Two-Player Games
Junichi Hashimoto, Akihiro Kishimoto, Kazuki Yoshizoe, Kokolo Ikeda
Advances in Computer Games, pp. 1--12, Springer, 2012

Iterative resource allocation for memory intensive parallel search algorithms on clouds, grids, and shared clusters
Alex Fukunaga, Akihiro Kishimoto, Adi Botea
Proceedings of the 26th AAAI Conference on Artificial Intelligence, pp. 478--485, 2012



2011

Evaluations of hash distributed A* in optimal sequence alignment
Yoshikazu Kobayashi, Akihiro Kishimoto, Osamu Watanabe
Proceedings of the Twenty-Second international joint conference on Artificial Intelligence-Volume Volume One, pp. 584--590, 2011

Scalable distributed Monte-Carlo Tree Search
Kazuki Yoshizoe, Akihiro Kishimoto, Tomoyuki Kaneko, Haruhiro Yoshimoto, Yutaka Ishikawa
Fourth Annual Symposium on Combinatorial Search, 2011

A Novel Technique for Avoiding Plateaus of Greedy Best-First Search in Satisficing Planning
Tatsuya Imai, Akihiro Kishimoto
Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011


2010

On the scaling behavior of HDA*
Akihiro Kishimoto, Alex Fukunaga, Adi Botea
Third Annual Symposium on Combinatorial Search, 2010

On transposition tables for single-agent search and planning: Summary of results
Yuima Akagi, Akihiro Kishimoto, Alex Fukunaga
Third Annual Symposium on Combinatorial Search, 2010


Evaluating root parallelization in Go
Yusuke Soejima, Akihiro Kishimoto, Osamu Watanabe
Computational Intelligence and AI in Games, IEEE Transactions on 2(4), 278--287, IEEE, 2010

Simultaneously searching with multiple settings: An alternative to parameter tuning for suboptimal single-agent search algorithms
Richard Anthony Valenzano, Nathan Sturtevant, Jonathan Schaeffer, Karen Buro, Akihiro Kishimoto
Twentieth International Conference on Automated Planning and Scheduling , 2010


2009



2008

Optimized algorithms for multi-agent routing
Akihiro Kishimoto, Nathan Sturtevant
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems-Volume 3, pp. 1585--1588, 2008

About the completeness of depth-first proof-number search
Akihiro Kishimoto, Martin M\"uller
Computers and Games, pp. 146--156, Springer, 2008


2007

Lambda depth-first proof number search and its application to go
Kazuki Yoshizoe, Akihiro Kishimoto, Martin M\"uller
Proc. of the 20th International Joint Conference on Artificial Intelligence (IJCAI 2007), pp. 2404--2409

Checkers is solved
Jonathan Schaeffer, Neil Burch, Yngvi Bj\"ornsson, Akihiro Kishimoto, Martin M\"uller, Robert Lake, Paul Lu, Steve Sutphen
science 317(5844), 1518--1522, American Association for the Advancement of Science, 2007


2006

Recognizing seki in computer Go
Xiaozhen Niu, Akihiro Kishimoto, Martin M\"uller
Advances in Computer Games, pp. 88--103, Springer, 2006

Monte Carlo Go has a way to go
Haruhiro Yoshimoto, Kazuki Yoshizoe, Tomoyuki Kaneko, Akihiro Kishimoto, Kenjiro Taura
Proceedings of the National Conference on Artificial Intelligence, pp. 1070, 2006


2005

A solution to the GHI problem for depth-first proof-number search
Akihiro Kishimoto, Martin M\"uller
Information Sciences 175(4), 296--314, Elsevier, 2005


Solving checkers
Jonathan Schaeffer, Yngvi Bj\"ornsson, Neil Burch, Akihiro Kishimoto, R Lake, P Lu, S Sutphen, others
Proceedings of the 19th international joint conference on Artificial intelligence, pp. 292--297, 2005

Search versus knowledge for solving life and death problems in Go
Akihiro Kishimoto, Martin Muller
PROCEEDINGS OF THE NATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE, pp. 1374, 2005


2004

A Correct Algorithm to Prove No-Mate Positions in Shogi (in Japanese)
Akihiro Kishimoto
9th Game Programming Workshop in Japan (GPW2004), pp. 1--8

A general solution to the graph history interaction problem
Akihiro Kishimoto, Martin Muller
PROCEEDINGS OF THE NATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE, pp. 644--649, 2004


2003

Df-pn in Go: Application to the one-eye problem
Akihiro Kishimoto, Martin Mueller
Advances in computer games10, 125--141, 2003


2002


Transposition table driven work scheduling in distributed game-tree search
Akihiro Kishimoto, Jonathan Schaeffer
Advances in Artificial Intelligence, pp. 56--68, Springer, 2002

Distributed game-tree search using transposition table driven work scheduling
Akihiro Kishimoto, Jonathan Schaeffer
Parallel Processing, 2002. Proceedings. International Conference on, pp. 323--330


1999

Parallel AND/OR tree search based on proof and disproof numbers
Akihiro Kishimoto, Yoshiyuki Kotani
Proceedings of the 5th Game Programming Workshop, Hakone, Japan. IPSJ Symposium Series, pp. 24--30, 1999